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Roleyplay Advice

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Roleyplay Advice Empty Roleyplay Advice

Post by JJJohnson Mon 14 Jan 2013, 2:03 pm

Borrowed from another site, I couldn't have put it better myself:

Role-play:

The historic and traditional method of developing your eWrestling character by use of descriptive words, trash talk, or scenery in the form of a story or promo.

The main objective of role-playing for an eFed is to develop your "persona" or to match wits with your opponents. Role-playing is judged by such a large plethora of criteria that there is no single way to be successful. However, the following guidelines should aide anyone in developing their Role-playing skills.

Opener Settings, scene and surroundings. Introduction to main characters.

You have roughly 10-20 seconds to get someone into your roleplay. This is the part that will make or break you. So make it very interesting and make sure your reader can picture everything clearly.
Set up Introduction to supporting characters and set up for the main events of the roleplay.

Now that your reader is still reading you can use this time to set up what is going to be happening in the roleplay.
Event Main event of the roleplay whether it be a promo or activity.

This is where you install the "meat" of the roleplay. The "body" if this were a letter. The main actions. You can lose your readers if this part is not interesting.
Wrap up Start ending your roleplay.

Don't drag your roleplay on and on until someone falls asleep. Start wrapping it up.
Pay Off Happy ending? Sad Ending? Make sure you end it.

Make sure your roleplay has some closure and an ending of some kind. "To be continued" comes across as lazy. You should consider using "Part 2 coming soon." instead. The ending should be a pay off for your reader, they should be rewarded with a good ending like any story.

The final words in a typical roleplay are: "The scene fades", "Fin", "The picture fades to black", etc.


~Types of Role-playing~
1.In-Ring (Promo):

This is by far the most popular way to deliver a role-play. Quite simply, you place your eWrestler inside a wrestling ring during a house event or show and basically "trash talk" your opponent. This can easily be compared to the 20-minute segments on WWE RAW or Smackdown. Stone Cold, HHH, Vince McMahon all use this as a means to "psyche" out their opponent. It's a great way to use ring psychology in "REAL LIFE" however, in eWrestling it's quite different. In Ring role-plays can be very boring for a veteran eWrestler. Most eFed Presidents that are experienced do not enjoy them.

2.Interview:

Simply, this is where you have your eWrestler act out a pre-match interview and you'll use an "official" federation interviewer to ask your eWrestler questions about the match at hand. Not much more simple than that. Most rookies use these all the time, however most experienced eWrestler only use these for event segments. In other words, they send them in to the prez to use on the event results.

3.Character Development:

Seasoned Veterans live by this method. It can open your creativity to an addictive level. You can do anything, go anywhere and have your eWrestler in any situation that tells the story of what your character is all about. The strange but beautiful thing about these is they usually have nothing to do with the match. They only serve to develop the wrestler as a realistic being. There may be some mention of the match, however not much.


RULES OF THE GAME:


1. SPELLING AND PUNCTUATION. Make sure you spell all of the words you use right. Go back and double check if needed, but just try to catch the spelling errors and typos as you write. Make sure you leave spaces between words, so DON'T write like these examples... Bad Examples.

"youre dead!ill bete you in the ring!big dammy!"
"Your dead, I'll beat you in the ring on monday"
In The first example, the main problem was someone who is obviously illiterate wrote it. No capital letters, no spaces, it was pathetic. That person would NEVER win a match, unless they were against someone that died and was unable to roleplay. In the second, it was good except for two things. They spelled "Your" wrong, it should've been "You're" in that use of it. And at the end, there was no period. Little mistakes like that are fine as long as they are not all over the promo

2. DON'T MAKE YOUR WRESTLER SOUND LIKE A CHILD:

If your wrestler sounds like a 13 year old, he'll have as much of a chance of winning as a 13 year old. Watch the WWF or WCW sometime, the wrestlers don't swear and if they do, it's edited out. Also, how many 25 year old wrestlers say "Cat" or "dick?" Not too many. Bad Examples. "Hey Poopie Cat breath!" That just sounded stupid. It, quite frankly, sucked. Grown ups don't talk like that, so your wrestlers shouldn't either.

3. DON'T TALK LIKE A SMART ASS:

. If you watch the WWF or WCW, have you EVER heard them say "jobber" or "JTTS?" or even "push" In all my years, I have never heard that come from a wrestler, announcer, or commentators mouth.

Bad Examples:

"I'm going to kick your ass, you jobber!"
He insulted someone by calling him or her a "jobber," a word that wrestlers shouldn't know and have no business saying. I don't do that, some others do, but I wouldn't recommend it. It's not as important as that spelling thing or sounding like a kid thing, but it could make your roleplays sound better.

4. WRITE IN PARAGRAPHS.

Don't jumble everything together in one big 5K paragraph. It's a little bit harder to read and doesn't look very good. Write in multiple paragraphs, it will definitely help you out.

Bad Examples:

Bad Roleplayer Man: Blah blah blah blah blah blah. Blah blah blah blah Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah. Blah blah blah blah blah blah.

Everything was jumbled together and it was all crammed. It's easier to read if you write in paragraphs and it looks much better.

5. DON'T PUSH THE LENGTH OF THE ROLE PLAY:

Don't feel like you need to write an 11K roleplay every time. It will get boring for you and the reader and it will be obvious that you were just trying to get it to be really long. Just make your roleplays interesting and make sure they have quality, that's more important. But don't make your promos to short either. Three or four line promo are quite frankly pointless and will get you no where. If your new to this then you will be bad at promos to start with but you will get better. To be honest if you are wnat to be a main eventer if you can do a promo about 2-3k long then you'll have no problem

6. BE DESCRIPTIVE:

Describe what your wrestler is wearing, how he is acting, what he is doing. Be very descriptive so the reader can picture it in their head.

Good Examples:

["Idolizer" Trace Michaels sits back on a black chair, reclining. He's wearing all green and red today. Some of the clothes he's featuring are a green t-shirt that says "Moo Krew" on it, green sweat pants with a red bandanna tied loosely around the left knee, and a red bandanna on his head, covering his long blonde hair. He looks towards the camera, stares at it for a second, then begins speaking.]

I told what he was wearing, where he was, and what he was looking at. So the reader knows that he's sitting in a chair and can picture it in their head. You don't have to be THAT descriptive, but at least give the reader an idea of what's going on.

7. DON'T BEG TO WIN:

This has nothing to do with role-playing, but... Don't e-mail the President of the fed begging to win a match because it would really help you out and you need a win. It just gets the President mad at they will, most likely, job you in that match just because you asked to win. Instead of spending your time begging, write a good role-play, you'll be more likely to win that way.

Bad Examples:

"Please let me win, it could really help my wrestler out and give him the push I need."

That's just obvious that your begging and it means the same as "Please let me win! I don't want to lose!" It's just pointless and will get you absolutely nowhere.

8.DON'T USE ENDLESS PAUSING:

Don't use a ton of ..........ing just to make your RP longer.

Bad Examples:

I......................am................. ..........coming............................. .................for......................... you.

Five words that took up two lines and looked really stupid. I always use 3-5 periods when indicating a pause. That's how Hollywood script writers do it...and so do I.

JJJohnson
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